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Ars Technica - War Stories S1
How Gamers Killed Ultima Online's Virtual Ecology
1
2nd June, 2022
How Thief's Stealth System Almost Didn't Work
2
2nd June, 2022
How Stardock's Elemental: War of Magic Failed
3
28th February, 2018
How Serious Sam's Demo Saved the Game From Extinction
4
4th October, 2018
How Star Control II Was Almost TOO Realistic
5
23rd October, 2018
How Aliens versus Predator's Late Design Change Made It a Classic
6
20th November, 2018
How Total War: Rome II's Ambition Was Almost Its Undoing
7
18th December, 2018
How Dead Space's Scariest Scene Almost Killed the Game
8
8th January, 2019
How Blade Runner Reinvented Adventure Games
9
15th February, 2019
How Command & Conquer: Tiberian Sun Solved Pathfinding
10
16th February, 2019
How MechWarrior 5's Team Fixed Their Player-Killing Level Generator
11
3rd April, 2019
How Amnesia: The Dark Descent Tricked Players Into Scaring Themselves
12
16th April, 2019
How Slay the Spire’s Original Interface Almost Killed the Game
13
2nd May, 2019
How Localizing Return of the Obra Dinn Nearly Sunk the Game
14
21st May, 2019
How This War of Mine Plays on Your Emotions
15
30th May, 2019
How Subnautica Succeeded Without Weapons
16
5th June, 2019
How Dead Cells Cheated to Make the Game More Fun
17
17th July, 2019
How Sid Meier Almost Made Civilization a Real-Time Strategy Game
18
23rd September, 2019
How Mind Control Saved Oddworld: Abe's Oddysee
19
3rd December, 2019
How Myst Almost Couldn't Run on CD-ROM
20
28th January, 2020
How Crash Bandicoot Hacked The Original Playstation
21
27th February, 2020
How Prince of Persia Defeated Apple II's Memory Limitations
22
17th March, 2020
How Homeworld Almost Got Lost in 3D Space
23
7th April, 2020
How Netflix's "Extraction" Engineered a 12-Minute, One-Shot Action Scene
24
28th April, 2020
How Alan Wake Was Rebuilt 3 Years Into Development
25
14th May, 2020
How "Robert the Bruce" Continued the Story of "Braveheart" Under Brutal Conditions
26
19th May, 2020
How NBA JAM Became A Billion-Dollar Slam Dunk
27
16th June, 2020
How Amazon’s “Undone” Animates Dreams With Rotoscoping And Oil Paints
28
14th July, 2020
How One Gameplay Decision Changed Diablo Forever
29
18th August, 2020
How Forza's Racing AI Uses Neural Networks to Evolve
30
13th September, 2020
How Deus Ex Blended Genres To Change Shooters Forever
31
16th December, 2021
How Gears Of War Almost Didn't Have Multiplayer
32
26th May, 2022